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Pixel Poker

A pixel-art poker trainer built with Lua and LÖVE2D, exploring poker strategy through interactive gameplay.

LuaLÖVE2DAseprite

Overview

Pixel Poker is a personal game-development project exploring how poker strategy can be taught through interactive gameplay.

Inspired by Balatro, I’m using Lua and LÖVE2D to experiment with poker mechanics, presentation, and game design.

Technology

  • Language: Lua
  • Framework: LÖVE2D
  • Pixel Art: Aseprite

Goals

  • Implement poker hand evaluation
  • Create interactive poker training scenarios
  • Develop a pixel-art interface
  • Explore ways to make poker strategy engaging to learn

Development

Currently in early development.

I plan to document the implementation and design decisions as the project progresses.