Pixel Poker
A pixel-art poker trainer built with Lua and LÖVE2D, exploring poker strategy through interactive gameplay.
Overview
Pixel Poker is a personal game-development project exploring how poker strategy can be taught through interactive gameplay.
Inspired by Balatro, I’m using Lua and LÖVE2D to experiment with poker mechanics, presentation, and game design.
Technology
- Language: Lua
- Framework: LÖVE2D
- Pixel Art: Aseprite
Goals
- Implement poker hand evaluation
- Create interactive poker training scenarios
- Develop a pixel-art interface
- Explore ways to make poker strategy engaging to learn
Development
Currently in early development.
I plan to document the implementation and design decisions as the project progresses.